Brad, along with Rod Abernethy, Alexander Brandon, Brian Schmidt and Tommy Tallarico will present a panel discussion on "Where It All Began: Lessons That Can Be Learned From 'First Generation' Music" at the 2010 Game Developers Conference in San Francisco.
Not just a walk down memory lane, this panel will explore how the music of first generation 8-bit games was created and what makes it so well loved by gamers of all ages. What makes those old 8-bit tunes still so endearing, instantly recognizable and still fun to listen to? We will explore the glory days of game music, how it was created under unbelievable technical restrictions compared to today's production standards. We'll also explore how the modern day composer and audio director can use many of the same concepts and techniques used in first generation in today's music.
Date/Time: Friday (March 12, 2010) 1:30pm — 2:30pm
Location (room): Room 124, North Hall, Moscone Convention Center, San Francisco, CA
More Information
Not just a walk down memory lane, this panel will explore how the music of first generation 8-bit games was created and what makes it so well loved by gamers of all ages. What makes those old 8-bit tunes still so endearing, instantly recognizable and still fun to listen to? We will explore the glory days of game music, how it was created under unbelievable technical restrictions compared to today's production standards. We'll also explore how the modern day composer and audio director can use many of the same concepts and techniques used in first generation in today's music.
Date/Time: Friday (March 12, 2010) 1:30pm — 2:30pm
Location (room): Room 124, North Hall, Moscone Convention Center, San Francisco, CA
More Information
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